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Tuesday, May 28, 2019
Animation Essay -- essays research papers fc
Animation     My personal enjoyment with verve has inspired me to write this essay,pertaining to animation. Since I was a child I feel been fascinated withcartoons from when they started out to be black and white, and until now withfull colour and computer effects. To better perceive what my personal feelingsabout animation are, I must first discuss in full detail, a general overview ofhow animators bring traditional animation brisk with motion.     Animation seems like a liquified movement of drawn sequences of artwork,pasted together to form a single sequence of animation. This is the basis ofanimation, but animation is far simpler than it may seem. "The true sum ofanimation is that it is a series of drawings strung together to create theillusion of smooth fluent movement."1 But the affect of creating this so-called illusion, is a pain staking process during which artists must spendtremendous hours of agony to produce only seco nds of animated film.     Before an animator goes about creating an animation he or she must havethe knowledge of several rules of animation, which animators around the worldfollow. The first rule of animation is that an animator must hold theunderstanding of the techniques used to produce single cells of animation. split second rule, and one of the most important ones is that, the animator must havegreat patience, so that his or her piece of artwork is not rushed, to preventthe animation from sounding choppy and not as smooth as it should look. Finallywhat is required from an animator is "it takes commitment and effort to make thebasis of animation come alive with fresh ideas."2 The following is not a rule ofanimation, but is often taught to animators around the world. "Animators wereoften taught that animation is only limited by the tomography and skills of itscreators."3 Using these rules animation companies hire artists who are familiarwith the rules previously discussed, but to create a feature full-lengthanimation you need much than just these rules. Below the process of creating afeature full-length animation will be discussed in further detail.     To create a traditional animation requires a team of cooperative artistsand editors. It also demands a collective, c... ...r generated graphics and animation, I believe that thetrue admirers of the art of animation will always have a nostalgia for thetechniques first used by the pioneers of animation.Reference1.Comptons Encyclopedia, 1991 edition, Vol.3, "Cartoons."2.Randy McCallum, Cinemation (British Columbia Motion Works Inc., 1992), p. 19.3.ibid., p. 23.4.Edward Desmond, "Beyond rice paddy Mouse," Time (Nov.1.1993), p. 32.5.Toolworks Encyclopedia, 1992 edition, CD ROM, "Animation."6.ibid., CD ROM.7.Comptons Encyclopedia, 1991 edition, Vol.3, "Cartoons"8.Toolworks Encyclopedia, 1992 edition, CD ROM, "Animation. "Bibliography1.Brown, Robert. "Cartoons." Comptons Encyclopedia, (1991), Vol.3, pp. 163-165.2.Desmond, Edward W. "Beyond Mickey Mouse." Time, Sept.27,1993, pp. 42-47.3.Elmer, Philip. "Video Game Boom." Time, Nov.1,1993, pp. 16-20.4.McCallum, Randy. Cinemation. British Columbia Motion Works Inc., 1992, pp. 1--193.5.Redmond, John R. "Animation." Toolworks Encyclopedia, (1992), CD ROM.6.Young, Harvill. "3D Imaging Technology." MacWorld, Sept.1,1992, pp. 276-285.
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